Scene Settings

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The “Scene Settings” dialog (available from the “Tools” menu as well) holds several global options for the current scene.Map

These settings are used to define the small 2D map in the left part of the navigation panel.

Bitmap: The image to be used as 2D map.

Scene min. X: The x-coordinate in the scene that corresponds to the left border of the used map image. If WGS84 is used, this is the longitude value more to the west.

Scene min. Y: The y-coordinate in the scene that corresponds to the lower border of the used map image. If WGS84 is used, this is the latitude value more to the south.

Scene max. X: The x-coordinate in the scene that corresponds to the right border of the used map image. If WGS84 is used, this is the longitude value more to the east.

Scene max. Y: The y-coordinate in the scene that corresponds to the upper border of the used map image. If WGS84 is used, this is the latitude value more to the north.


If the coordinate system “Internal (OpenGL)” is selected in the “Tools” menu, the extents must be defined on the X and Z axes or even X, Y and Z axes (TerrainView-Globe™ terrain).

Options

In the “Options” section, distance and speed units can be selected. All distance and speed values are displayed in these selected units. The defaults are meter (m) and kilometers per hour (km/h).

Working directory: The base path for the current scene. All external files like 3D models, terrain datasets, billboard images etc. will later be stored relative to the working directory. Details are explained in Section 5.3.

Speed units: The units to display speed values.

Altitude/Distance units: The units to display altitude or distance values.

Auto max speed: If this feature is activated, the maximum navigation speed is automatically calculated depending on the camera altitude. The higher the camera, the faster the movement speed. This comes in handy when working on both very high and very low altitudes.

Auto max speed scale: This value is used to multiply with the automatically calculated max speed. A higher value leads to generally faster movement, a lower value to slower movement. This setting can also be modified using the mouse wheel while the mouse pointer is in the 3D view area.

Max. terrain height: Should be set to at least the highest altitude of the terrain. This value is used for some rendering optimizations. It is set to 4000 meters by default.

Database Copyrights

For the database and all the different kinds of data used in a configuration, copyright and version information can be defined.

These sections are initially collapsed, so only the section titles are visible. To enter copyright and version information, the sections must be expanded first by clicking the small + icon on the left side of the section title or by double-clicking the title bar of a section.