Explorer View

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The explorer is a tabbed window which allows fast access to terrain data, 3D models or configuration files on the local file system, over a local area network or the Internet. The directory or network structure is represented in a tree very similar to the windows explorer. By default, the explorer is placed to the left of the 3D view.

To open a particular file, double-click it and the “Import” dialog will appear (see below).

Import Dialog

This dialog appears whenever a file is imported into TerrainView™. Different options how the file is loaded and how the resulting new object in the scene is treated can be set.

The import dialog

Choosing a coordinate system for georeferenced objects

Object Options Section

General Section

Advanced Section

This section is only available for georeferenced import. Georeferenced import directly places the object at the correct position in the scene. For that, the scene must be georeferenced. Spherical TerrainView-Globe™ terrains are always georeferenced. For other terrains, the georeference must be defined. Also, the object must have been constructed in a specific coordinate system. The vertex positions must therefore have the same coordinates as the corresponding points would have in real-world.

Reference coordsys: The coordinate system the object was constructed in. The object is placed relative to this coordinate system. The coordinate system can be selected using the “...” button.

Offset east/north/altitude: These settings can be used if the origin of the imported object is shifted relative to the origin of the reference coordinate system. (Shifted coordinate systems are often used to reduce accuracy problems with large coordinates.)

Note: for terrain files like TXP oder TerrainView-Globe™ terrain datasets, only terrain specific options are shown in the import dialog.